The CSSE1 progress, in detail
let's go
Lookie Lookie some progress in CSSE1
github repository set up guide
here’s what I know about setting up a git hub repo (you know in this class/classes way)
Some cool terminal work representation
firstly you use a template of a github repo like open cs pages or portfolio and give it a name and description, with seemingly no branches, and change in the settings deploy from branches to deploy from github actions, lastly I copy the link of this new repo I now made and after your time on github you go to terminal and cd to add to your link so I checked out my AVG11235 folder with “cd AVG11235” then ls to see what folders are in AVG11235 which wasn’t necessary but cool to see, the next command is git clone to have my repo as now a folder on my computer and not on github, and they communicate and sync commits and stuff with each other and vs code so I typed “git clone (link)” and I got the link in pristine form by a first try ctrl + shift + v otherwise try again, now that the folder is done being made, I cd to it with cd + (name) and then with that link all setup I do command “code .” (only) to open that place in vscode.
Now in the vs code terminal I have to set up localhost for the project which is happens with these 3 commands ./scripts/activate_ubuntu.sh # prompts for your recently created WSL Ubuntu password ./scripts/activate.sh # prompts for Git UID and Personal Email ./scripts/venv.sh And afterwards copying only the white and putting in the prompts I do command “make” (alone) and then we get the local host link, and you’re done, cool to note for next time to cover are commits and syncs, git pull rebase command, .js coding, .md coding, gamebuilder guides, spritework and sprite setup plus changing the rules guide, typing code in it, and stuff that already should have been done being downloading copilot and making a github account.
The HW done in CSSE1
Boolean - https://avg11235.github.io/AVGportfolio/js/booleans
Classes - https://avg11235.github.io/AVGportfolio/js/classes
Math - https://avg11235.github.io/AVGportfolio/js/math
I taught JSON and Javacript Objects with Finn, Nested - https://avg11235.github.io/AVGportfolio/js/nested-conditionals
Iterations - https://avg11235.github.io/AVGportfolio/js/iterations
Iteration HW - [https://avg11235.github.io/student/2026/01/12/iteration-homework_IPYNB_2.html](https://avg11235.github.io/student/2026/01/12/iteration-homework_IPYNB_2.html)
Data - https://avg11235.github.io/AVGportfolio/js/dataabstraction
Arrays - https://avg11235.github.io/AVGportfolio/js/arrays
Variables - https://avg11235.github.io/AVGportfolio/js/variables/
First learned subject: first team project + minor code edits to produce a change
The situation is that across a team assignment where we also learned hw to work in a repo all together syncing up, stashing, and commiting while working on multiple files together, I was able to get the copilot AI to change all the instances of red to purple and yellow to orange in a connect 4 game, leading to a noticable color change in the game, it wasn’t a massive change but it showed an ability to edit in a semi-successful way. Also in this project our also made a kanban style board.
Second teaching in a subject: The JSON and javascript objects/ student lessons in general
This project was something mainly performed by Finn Dyess, but across this sequence of studying each others work and learning through code runner, I didn’t get too much and not remember much either so that was a downer, but practicing my coding with code runner was good, however I didn’t really have the time to absorb each subject of coding too well, I want to truly understand something like classes, or iterations.
final fast round (F&F)
I learned about document coding files in .md, in github I learned about issues too where you write down key notes about important imformation about everything in the code, overall it’s very important to document every little thing in CSSE, another important lesson I learned.
Note just put links/images to code work representing a bare understanding of each factor of the rubric in a blog in open cs pages/assets/js/game engine1.1/builder/essentials in a new blog like linking code of a subject to represent that subject, + optionally light description, or images.